Skip to content
# Maze

## Object of the Game

To find a path of three-adjacent-number connections from a predefined starting point to a predefined endpoint where the sum of each connection results in the given Equa.

## How to Play

## Example

Find the path from starting point (5) to end point (9) calculating sets of three numbers along the way that result in Equa 16. The solution is as follows:

#### Author: admin

https://www.arithmo.com
Go to Top

**An amazingly fun game from start to finish**

- Choose a prefilled number grid with a starting and endpoint.
- Start finding three-adjacent-numbers connections that when calculated together satisfy the Equa demand.
- Numbers can be calculated in any combination, but keep in mind the mathematical order of operations as you calculate:

*First perform any calculations inside parentheses, if they exist.*

*Next perform all multiplications and divisions*

*Lastly, perform all additions and subtractions*

- For this game, adjacent numbers are three numbers connected
**vertically, horizontally or in “L” shape**, as shown in the diagrams below.

- The last number in a correct three-number-connection should be the first number in the next.
- The solution of the puzzle is the path where multiple sets of three numbers, when calculated together as described above, all result in the demanded Equa.
- Note: A three-number-connection cannot cross another three-number-connection. See the example below for correct and incorrect paths to make.

Let’s check the solution:

10 : 5 x 8 = 16

8 x 8 : 4 = 16

8 x 6 : 3 = 16

12 + 6 – 2 = 16

2 + 9 + 5 = 16

5 + 5 + 6 = 16

6 x 3 – 2 = 16

3 x 7 – 5 = 16

8 x (9 – 7) = 16

Share this post

Основна правила Аритма:

**Да пронађете или убаците у мрежу три суседна броја која када се заједно израчунају резултирају Еквом-X.****Еква и Eква-X**су термини који једноставно значе решење једначине. На пример: 2 x 4 -1 = 7**(Еква-7)**- У Аритму, једначина се прави од 3 конектована броја на мрежи.
- Постоји 5 типова мрежа: Circle, Hexagon, Rhombus, Square, Triangle. Each game has a diagram illustrating how connections should be made in its specific grid.
- Numbers are calculated together using only addition, subtraction, multiplication and division,
*with or without parenthesis.*

If a combination of arithmetic functions is used than keep in mind the following order of operations you learned in math class:

Rule 1: *First perform any calculations inside parentheses, if they exist.*

Rule 2: *Next perform all multiplications and divisions*

Rule 3: *Lastly, perform all additions and subtractions*

The order of operation rules are demonstrated in the examples shown below:

(8 – 5) x 7 = 21 (**Equa-****21**)

8 x 12 ÷ 6 = 16 (**Equa-****16**)

6 x 3 + 5 = 23 (**Equa-23**)

11 + 12 ÷ 4 = 14 (**Equa-14**)

Each Arithmo puzzle employs the basic rules, but it will also have its own set of specific rules. Please read all the rules carefully for maximum benefit and enjoyment.

Arithmo Basic Rules:

- To find or insert in a grid three adjacent numbers that when calculated together result in an
**Equa-X.** **Equa and Equa-X**are terms that simply mean the result of a mathematical equation. For example: 2 x 4 -1 = 7**(Equa-7)**- In Arithmo, an equation is made by connecting three adjacent numbers in a grid.
- There are five types of puzzle grid shapes: Circle, Hexagon, Rhombus, Square, Triangle. Each game has a diagram illustrating how connections should be made in its specific grid.
- Numbers are calculated together using only addition, subtraction, multiplication and division,
*with or without parenthesis.*

If a combination of arithmetic functions is used than keep in mind the following order of operations you learned in math class:

Rule 1: *First perform any calculations inside parentheses, if they exist.*

Rule 2: *Next perform all multiplications and divisions*

Rule 3: *Lastly, perform all additions and subtractions*

The order of operation rules are demonstrated in the examples shown below:

(8 – 5) x 7 = 21 (**Equa-****21**)

8 x 12 ÷ 6 = 16 (**Equa-****16**)

6 x 3 + 5 = 23 (**Equa-23**)

11 + 12 ÷ 4 = 14 (**Equa-14**)

Each Arithmo puzzle employs the basic rules, but it will also have its own set of specific rules. Please read all the rules carefully for maximum benefit and enjoyment.